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Spell redundancy for Wizards
#5
Alright fair enough about the fully-automatic fireballs heh.

My last few wizard rounds I have tried to cluwne the crew up and 60 byond seconds is a bit much imo, I dig the haste spell idea but I was fishing for something easier on the coders.

If the haste spell is do-able in some form awesome (perhaps something along the line of a "buff" like soulguard where you spend a spell point and get X% cooldown reduction off of all spells or more likely a chosen spell), if not maybe just a reduction off of the Clown's revenge cooldown?



also...fireball has a 10 second cooldown?!?!...good lord.
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