06-20-2014, 04:59 AM
There are hard rules, no profanity, no multikeying. And there are norms like avoiding excessive punishments even for traitors or not screwing around with security just because you're bored.
How strictly these behaviors get enforced changes with time, much is dealt with by players themselves (vigilantes for one). It's stuff that people can figure out by watching other players and how they react to what happens in the game. Describing every possible trouble would bog down the important rules that should be clear before someone starts playing.
How strictly these behaviors get enforced changes with time, much is dealt with by players themselves (vigilantes for one). It's stuff that people can figure out by watching other players and how they react to what happens in the game. Describing every possible trouble would bog down the important rules that should be clear before someone starts playing.