05-30-2014, 10:40 AM
Lavastage Wrote:IMO maybe we should just have the amount of traitors be chosen by the RNG more wildly, So it can go randomly from a low amount of antags to a high amount and anywhere in between. Then we will get a good mix of chaotic happy go fun dying and round where people can actually get stuff done without being constantly murdered.This. Traitor levels need to fluctuate constantly. Otherwise you'll get people complaining that the rates are too high.
In my own opinion, this is where miscreants could come into play. Low traitor round? High miscreants. High traitor round? Low miscreants.