05-29-2014, 02:51 PM
I don't know if it's just me,but there's barely anything happening every round now. Traitors either get caught like 5 minutes in or wander around for a hour,getting access,weapons,bombs,subverting the AI etc and then go on a boring rampage when everyone that could have stopped them has already died/quit. Non-traitors are a bigger hassle for security and commit more petty crime than the actual traitors,who are instantly killed or play nice until the last 10 minutes of the round. I think it's because being a traitor is so rare nowadays that when you finally get it,you never take any risks or try any cool gimmicks,because if you mess up you aren't going to get to do this again for a long time. Raising the amount of traitors would imo go a long way towards making rounds more exciting and chaotic and in general making the game more fun for everyone.
namaste
namaste