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RIP bomb cap kinda
#7
I honestly have no problem with this. If I have to carry around bombs in my hand and risk being spotted with it, or get randomly disarmed or slip on something and then everyone knows I'm making bombs I think I want it to be worth it. Hell making 11x11 takes practice. About as much as a chemist needs to make things go boom. If chemists get all these crazy chems that can wreck the shit out of people why does the bombs need to be nerfed? You can only make about 6 or 7 of them per round and I doubt people are going to go get the other two tank transfers so they make the 5 in toxins. You see bomb making is a specialty traitor plan so why should it be made less fun if you are going to spend the beginning of the round cooking them?
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