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A change to the CPR system (and various medical things)
#2
Ok so for the first point, if the are rigged up to an oxygen flow such as an oxytank, then cpr/ i.e: Pushing down on the chest, should work, if they are wearing an mask and are not rigged, then it would require the mask to be off to preform cpr? Is that it? That sounds reasonable and logical.

The braindamage/heart stop is also good, but go easy on the % of brain damage, I can imagine the combination of the two would be pretty impossible to recover from.

I also thought that defib was only for curing heart ailments, hitting someone whilst in crit only shocks them, but doesn't actually cure them of much unless they are in heart failure.
It would be neat to add in irregular heartbeats however, maybe do a check for when someone on stimulants (coffee, cigs, meth) and is heavily damaged, that afterwards they have a % chance of getting an ailment of irregular heartbeat? Probably could be something early cloners get too?

Drugs overdoses should do oxygen damage sure.

Also, I don't know about the age thing, I don't like having the idea of players having advantages over another in that way at the start of the round. If it's just a visual thing, I don't see why not..

Also I'd like to see some form of decompression sickness added in, something new ailment that doctors can treat.
Quote:I know alot of other servers have pressure included in code, similar to cold or oxygen.
Instead of this, I think it'd be cool if we could contract an ailment from standing on a space tile too long if ones not wearing proper suits, that's related to pressure damage... instead of just simply burning.
Even more interesting is pressure damage in space isn't as much as one would think, and you certainly wouldn't get physically damaged like you do in other servers.
An intresting read:
http://imagine.gsfc.nasa.gov/docs/ask_a ... 70603.html
http://space.about.com/cs/basics/a/bodyvacuum1.htm
"He later said that his last conscious memory was of the water on his tongue beginning to boil."

The ailment would be decompression sickness. If you were 100, and you stood on a space tile, then the time it would take to reach orangered would be the time it kicks in. The indication that you contracted decompression sickness is as so:
The blood on your tongue feels like it is boiling
The symptoms would be joint pains. How this would be implemented in the game would be switching from run to walk randomly:
Your joints ache!
Also vomiting from the vertigo. Because everyone likes vomit.
So while not detrimental to your life, it could be a nuisance. The cure for this, (and in real life) would be oxygen treatment. So Perfluorocarbon? Another use for the stronger oxygenating drug is good right?
Just something to acknowledge pressure while not being totally obnoxious, and gives medical doctors something to work with as space exposure is quite common.
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