01-10-2014, 05:35 PM
I think most players ignore job limits as a restraint of access rather than actual skill.
When surgery still in it's infancy I spend one round removing bullets out of dudes as an staff assistant because the doctors that were there weren't familiar with the medical system. Surgery right now is one of the easiest mechanics to learn.
Memorising all the drugs is probably more difficult then surgery right now, and even Genetics handles mutation problems sometimes, roboticists can do surgery sometimes, and most of the drugs aren't really used unless there's a smart doctor and a real emergancy since most of the current injuries consist of "Got shot", "Got set on fire" or "Got beat up in some way"
I don't think I've ever done anything about radiation damage short of drag guy to genetics and ask for pill.
I don't even think I've ever used calomel for anything as of late.
I don't really play doctor all that much either though.
When surgery still in it's infancy I spend one round removing bullets out of dudes as an staff assistant because the doctors that were there weren't familiar with the medical system. Surgery right now is one of the easiest mechanics to learn.
Memorising all the drugs is probably more difficult then surgery right now, and even Genetics handles mutation problems sometimes, roboticists can do surgery sometimes, and most of the drugs aren't really used unless there's a smart doctor and a real emergancy since most of the current injuries consist of "Got shot", "Got set on fire" or "Got beat up in some way"
I don't think I've ever done anything about radiation damage short of drag guy to genetics and ask for pill.
I don't even think I've ever used calomel for anything as of late.
I don't really play doctor all that much either though.