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New Fake Laws Command!!!
#1
This might just be a me thing but one of the more stressful parts about playing cyborg is remembering laws. When a custom law, or god forbid multiple laws, have "do not state or hint" it can be a little overwhelming to have to set fake laws and make sure everything is set correctly. There already is a robot command to "show laws" which is obviously vital, but I think a new command to "show fake laws" would be very convenient!

Sometimes when I set fake laws eventually I'll get nervous and wonder "did I actually set them?" and so I rewrite my fake laws again to make sure.

I just think it'd be very nice to have this as a command, thank you for reading.


Messages In This Thread
New Fake Laws Command!!! - by Username Unavailable - 07-06-2025, 04:15 AM
RE: New Fake Laws Command!!! - by LeahTheTech - 07-06-2025, 04:26 AM
RE: New Fake Laws Command!!! - by JORJ949 - 07-06-2025, 10:40 PM

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