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Cameras shouldn't be able to see directly under themselves
#4
I agree, but I think the AI should have some way of checking, like having the camera point directly down, losing it's wider vision in the process

In general, I think it would be neat if the AI could take direct control of cameras at time and manually aim them. Something that makes it really obvious it's happening as a way to also tip off a player that the AI is paying attention to them.

I think there's a few spots on certain maps where you can open a door to get a glimpse of a room you normally can't see as an AI, and I like the idea of stuff like that
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RE: Cameras shouldn't be able to see directly under themselves - by Frank_Stein - 04-21-2025, 04:08 PM

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