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Security Insulated gloves discussion
#15
(03-22-2025, 08:01 AM)Frank_Stein Wrote: If the reason Sec wants insulated gloves is to get into a locked door, that's what the armory hammer is for.
If anything, move that into a less restricted area like a locked cabinet in Sec, same as we do with the riot launchers

If the reason Sec wants insulated gloves is immunity to electrical stuns, I think another solution like specialized armor for that would be a better route.

There's really no reason Security should be messing with electrical stuff, they aren't electrical engineers and shouldn't posses the knowledge or tools to do that.

I feel like the only time security NEEDS insulated gloves is when a rogue AI is shocking everything, I personally believe the permanent electrify option should be replaced with a temporary safety wire cut, and after that I don't think security would particularly need insulated gloves.

I do also like the idea of jaws of life that open a door for you, perhaps this could be a utility option so you don't have to open armory for a hammer.
(03-22-2025, 08:01 AM)Frank_Stein Wrote: If the reason Sec wants insulated gloves is to get into a locked door, that's what the armory hammer is for.
If anything, move that into a less restricted area like a locked cabinet in Sec, same as we do with the riot launchers

If the reason Sec wants insulated gloves is immunity to electrical stuns, I think another solution like specialized armor for that would be a better route.

There's really no reason Security should be messing with electrical stuff, they aren't electrical engineers and shouldn't posses the knowledge or tools to do that.
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Messages In This Thread
Security Insulated gloves discussion - by JORJ949 - 03-15-2025, 05:24 AM
RE: Security Insulated gloves discussion - by JORJ949 - 03-23-2025, 10:21 AM

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