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A few kudzu people ideas, and a modest kudzu proposal
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(02-19-2025, 04:28 PM)Silent Majority Wrote: Idea the first: kudzu people proposed changed

Kudzu people seem to be a sort of underused and disliked function. I was going to suggest two different ideas paths to get a bit of growth for our plant people.

  • Kudzu people could deplete c02 to gain nutrients quickly, producing oxygen
  • Are dead antags who become kudzu people steal antags? I feel they SHOULD be because nothing else changes antag status. Its on the soul. They even show up as antags at the enr credits still. Maybe this should be clarified? Maybe kudzu people could follow mindhack rules to their original planter if they are a kudzu person(hive mind center)
  • Kudzu people should be able to grow a nutrient sack theu could wear as a backpack. Allowing them to leave them to survive for a few minutes from their kudzu
  • Kudzu people could sacraficr themselves to start a new kudzu shoot away from their original  site


I feel all of these could be transformative and allow for a more dynamic and engaging USE of the kudzu people. I feel like they could be more of a force in the round if they could affect and alter or change the growth. Maybe eveb just a massive nutrient loss to replant? Possibly a much shorter spread space?

Idea the second: lets trim the shoot of kudzu people to make a new scarrier change

Instead of kudzu people: what if a corpse, with a 1-2 minute timer, created a sentient and obedient to thr kudzu planter man eater with the corpses mind(dnd would produce npc man eaters)

This would change the kudzu to a far more dangerous threat rather then just a distracting impediment and creator of click on the floor simulator 2053.

Really like the hivemind idea, makes it so you could tell your kudzu people to actively spread normal kudzu, unlike what currently happens that, you convert one crewmember into kudzu, and they proceed to only spread the rose kudzu that doesn't spread and so completely counter your own kudzu. The man eater idea is also cool, but I feel like that could be too strong? Man eaters are really powerful, and player controlled ones sounds scary. I do think antags who gets turned into kudzu should retain antag status, that way you can actively spread your own kudzu, also a neat idea. What if kudzu was turned into a high tc item (7 or 8 TC like faustian), could only be bought by botanists, and was more fully fleeshed out? Like, the kudzu seed is a transformation to the botanist that makes them a stronger kudzu person, as a leader, similar to your hivemind idea, that converts other players into kudzu people and spreads the kudzu around, and the more kudzu it spreads the stronger it becomes.
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RE: A few kudzu people ideas, and a modest kudzu proposal - by Angel - 02-20-2025, 07:41 AM

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