02-17-2025, 12:22 AM
(02-16-2025, 11:43 PM)Mikeistaken Wrote: This is an issue because while the hammer has the longest special attack cooldown, you can chain hammers.
Huh. That was not an intended interaction (juggling items to bypass cooldowns). Itemspecial cooldowns will now be tracked on a per-mob basis for any given type of special, rather than individually per-item: https://github.com/goonstation/goonstati...8b74636875