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hi-vis vests ought to be hi-vis
#1
Now, I'm not suggesting that they work like they do in real life, where they're really, really good at collecting and reflecting light - that sounds like hell to code and my understanding is that lighting is computationally expensive enough as it is.  Instead I'm suggesting that they glow a bit.  They don't need to glow all that much, just enough to be able to tell in the dark that hey, there's a person there.  They would also help people locate their own sprite in the dark - flashlights and hard hats light ahead of you, and engineers don't start with a flashlight module in their pda to light up their surroundings.

It's not really a big deal, but it's nice when something that's thematically appropriate to wear also has a mechanical benefit (like the recent change to allow surgical masks to block miasma).


Messages In This Thread
hi-vis vests ought to be hi-vis - by Mouse - 11-26-2024, 07:51 PM
RE: hi-vis vests ought to be hi-vis - by freedo5 - 11-27-2024, 04:11 AM
RE: hi-vis vests ought to be hi-vis - by JOELED - 11-27-2024, 05:56 AM
RE: hi-vis vests ought to be hi-vis - by Lefinch - 11-27-2024, 07:32 AM
RE: hi-vis vests ought to be hi-vis - by Glamurio - 11-27-2024, 12:33 PM
RE: hi-vis vests ought to be hi-vis - by Lefinch - 11-27-2024, 02:18 PM

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