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Cargo buff
#1
This basically adds several crates that contain department or sub-department specific equipment, typically cardlocked. For example, the botany one would include a gardengear with a restock cartridge, a seed fabricator, a couple of trays, a reagent extractor, a chemmaster, a plantmaster, etc. Every department would have one.

The purpose of this is to allow for replacement of destroyed equipment in the event of station bombing, allow the setup and expansion of new areas for different departments, allow the cross-use of equipment when needed (if a chef needs a botanist, a botanist needs a scientist, a scientist needs a botanist, but there isn't one in the round, etc), and... for the creative staff assistant or two to be able to make a funny meth farm in maintenance and sell pills of it at the public market :-)
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Messages In This Thread
Cargo buff - by JohnnyJohn - 11-06-2024, 07:21 PM
RE: Cargo buff - by Lefinch - 11-07-2024, 01:42 AM
RE: Cargo buff - by JOELED - 11-07-2024, 07:08 AM
RE: Cargo buff - by Lt487 - 11-07-2024, 10:22 AM
RE: Cargo buff - by JohnnyJohn - 11-07-2024, 08:11 PM
RE: Cargo buff - by Kotlol - 11-08-2024, 03:40 AM
RE: Cargo buff - by Skotcher - 11-12-2024, 03:20 PM
RE: Cargo buff - by SalmonidJester - 11-11-2024, 05:30 PM

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