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Thrall Cost Thread
#4
In my opinion.

The current state of thralls is good for a vampire to go rampage with an army of thralls. That's what it's suppose to do.

Thralls are only fun to play as in a burst. Cause the longer you wait.... the more likely you will run out of main HP and die.
Let alone Thralls are slow in grabbing and opening things. So disarming them is a main concern.

But I think Thralls need to diversivity. We see in media how different thralls can be.
We got the shambling zombies we have now.. but to be fair... those only work if the vampire is allowed to rampage and on classic. This is fine. But in Roleplay... being a thrall is a miserable time... The moaning, the forced mutation to a human if you are a mutant race thus making it even MORE clear you are a thrall and the escalation rule kinda hampers any fun factor for them there. Can't be a thrall in society with everyone going: "This guy is weird" There is no nuance... it is fun the 1st time but every time after it.. it's like... You are limited in gameplay mechanics and essentially build to rampage. But at the same time not.
Atleast Wraith minions can do some funny stuff.

I think we need more other thrall types for fun approaches.
I am fine with keeping this thrall format but also adding one where you can only have 2 thralls but they don't get the obivious thrallisms and bad traits, do need blood to sustain themselves but in other ways and have a slight increase in strength and stamina, but lesser main health wich still ticks down over time.

Just by doing this will make the vampire have a choice for thralls: "2 decent thralls for stealth or 8 thralls for rampage"
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Messages In This Thread
Thrall Cost Thread - by saccharineChampion - 10-11-2024, 10:03 PM
RE: Thrall Cost Thread - by Retrino - 10-12-2024, 01:40 AM
RE: Thrall Cost Thread - by Konamaco - 10-12-2024, 02:25 AM
RE: Thrall Cost Thread - by Kotlol - 10-13-2024, 04:07 AM

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