08-18-2024, 10:15 PM
I like this idea about fighter class base on your idea I think it should separate in 3-4 way depend on which style you want to play
-Muay Thai : (Thai boxing) the skill will involve punch , kick which is mostly basic part of skill that original wrestler have but this class are have some minor skill like elbow/knee strike which need to hold target to use. The class are mostly balance and have costume like a boxer which is already have and good for them to make some boxer gimmic.
-Taekwondo: we all know that this class will focus on kick should have many cool style of kick like butterfly kick / Jump kick /spinning kick this class are focus on attack and have some skill for movement ability.
- kyoukushin : most defensive marterial art. The skill should involve in
Stance guard to protect user from any damage for short second but can’t move
Counter use for return back damage from brute damage to the attacker
Medication skill for stop any harm condition like stunt /bleed/burn and slowly heal you.
Should be more cool to have a ninja class that focus on mobility skill.
-Muay Thai : (Thai boxing) the skill will involve punch , kick which is mostly basic part of skill that original wrestler have but this class are have some minor skill like elbow/knee strike which need to hold target to use. The class are mostly balance and have costume like a boxer which is already have and good for them to make some boxer gimmic.
-Taekwondo: we all know that this class will focus on kick should have many cool style of kick like butterfly kick / Jump kick /spinning kick this class are focus on attack and have some skill for movement ability.
- kyoukushin : most defensive marterial art. The skill should involve in
Stance guard to protect user from any damage for short second but can’t move
Counter use for return back damage from brute damage to the attacker
Medication skill for stop any harm condition like stunt /bleed/burn and slowly heal you.
Should be more cool to have a ninja class that focus on mobility skill.