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Syndicate Shutle Boarding
#17
Klayboxx Wrote:
VictorMAngoStein Wrote:IMO knowing where the shuttle is at all is metagaming. The only way the crew should be able to reach the shuttle is if they follow a syndie pod to it.

Why don't they just give the syndicates a pet that defends the shuttle but can't be transported to the station?

To me, once you've been attacked and killed a syndie to have the items necessary, in a ~RP~ standpoint it'd make sense if the remote told you where to go.

Much like how a contemporary garage door opener or car key directs you to the door or car respectively? Weird choice given that they do have a thing with a flashing red arrow pointing to the disk on them...

That being said, forced ignorance for RP sucks, however I'd say that beating the syndies to the satellite sucks more.
Supercops are the worst.
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