06-22-2024, 02:42 PM
The real issue with Oshan is leaks. Seems obvious but allow me to elaborate.
Due to how leaks work regarding doors and how the map is built a single one tile breach can flood the entire station faster than the many drains all over the map can flush it, and thats just a bit silly.
Now I don't want to see Oshan turn into Nadir with its overabundance of redundant anti flooding force fields, but I feel maybe the map could use a few off thoses at key locations to maybe prevent water from getting EVERYWHERE every single time the station suffer any kind of damage no matter the proportions.
Alternatively, we could remove the carousel power unit that noboby really cares about (who even use the conveyor belt ring of Oshan ? Its so inconveniently placed) and replace with a Pump Power Unitâ„¢ that increase the efficiency of drains all accross the station or something.
Due to how leaks work regarding doors and how the map is built a single one tile breach can flood the entire station faster than the many drains all over the map can flush it, and thats just a bit silly.
Now I don't want to see Oshan turn into Nadir with its overabundance of redundant anti flooding force fields, but I feel maybe the map could use a few off thoses at key locations to maybe prevent water from getting EVERYWHERE every single time the station suffer any kind of damage no matter the proportions.
Alternatively, we could remove the carousel power unit that noboby really cares about (who even use the conveyor belt ring of Oshan ? Its so inconveniently placed) and replace with a Pump Power Unitâ„¢ that increase the efficiency of drains all accross the station or something.