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[PR] Removes the ability to emag cyberogans with damage
#26
(07-30-2023, 03:01 PM)Brixx79 Wrote: I'd almost like to see the cyber organs just randomly stop working after installed if they've been smashed around. You're practically breaking them to get the effect anyways and would force power gamers to either suddenly have to deal with the loss of the boosts/organ, and/or make them waste time constantly checking on them. Then they could still be used short term with a lot of effort put in.

Thats a neat idea. It provides a very hefty drawback and if you want the real thing you need to get the emag.

This will make people implant one or two damaged organs, at most for temporary buffs instead of getting the full package.
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RE: [PR] Removes the ability to emag cyberogans with damage - by Lord_earthfire - 07-30-2023, 10:20 PM

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