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Just have Traitors be on a team, traitor vs. traitor is lame
#28
atomic1fire Wrote:
Captain_Bravo Wrote:So then, not a normal crewmember who's explicit job is to fuck with the funhavers, but someone who also has the advantage of their own traitor gear. Brilliant.

Yes.

I figure they could still have other options, like "steal money" or "kill 10 monkeys" but they'd also have to kill a fellow traitor.

The "hunt down" objective would be specific to traitors or maybe other antagonists.

Avoid killing others basically means that you have to be sneaky about it, because you don't to shoot up security either.

Basically not a vigalante job, but a kill the other bad guy objective.
They have every incentive to tell security who their targets are, the gear to prove their vigilante status, and no reason not to immediately do so. Security will then drag the target in for questioning. If he has traitor items, the story checks out and the vigilante gets his kill.

I mean, that's only one hypothetical situation (that will happen every round) suggesting why this is not a very good idea. But I'm afraid it's not a very good idea.
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