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Adjust arcfiend wirehopping ability & chases
#17
(04-11-2023, 06:24 AM)TDHooligan Wrote: could just be a matter of time-limiting wirehopping to like 10 seconds and putting a short cooldown on it. at least then you can't go through six different access-locked doors without coming up to take a breath.

i think making it work more like a voltron is something the design wasn't ment for...

BUT it's the better option. Just a fixed cost of energy and 10 seconds of it with a small 3 second cooldown should balance it out nicely and force the arcfiend to plan ahead, wich makes for more exicting gameplay for security and arcfiend.
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RE: Adjust arcfiend wirehopping ability & chases - by Kotlol - 04-11-2023, 07:02 AM

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