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Respawn as a "Hologram"
#8
(01-25-2023, 10:08 PM)Lord_earthfire Wrote:
(01-25-2023, 01:02 PM)Kotlol Wrote: Why do we need this? We don't really.. but ghostdrones are barely used and kinda suck...
So.. this will obiviously replace ghostdrones to some degree.
But I think it would just be a more fun way to stay in a round if you die and cannot be cloned/brought back.

Aren't ghostdrones explicitely the way they are because of the use by classic players and a multitude of nerfs because of their post-death behaviour?

Like, i'm fimly in the "ban the players, not nerf the feature" camp, but i know it's a real problem for admins to handle it when every dead player is able to be a hologram and not just a few idiots abuse a niche feature and are logged instantly.

The ghostdrones were kneecapped cause they spawned with a RCD and tools to do damage to the station.
Holograms do not get these tools UNLESS they are Engineers.
If someone joins and spawns as a hologram cause they went observer? They got staff assistant tools. Wich doesn't invovle crowbars and such.
More like small things like instruments (aka sound modifiers) and such. This part i haven't fully thought out yet since thinking of wich department gets what is hard to do..
I also know of my issue with these holograms for miners, as they won't be able to mine due to how mining works. Insted they are ment to be like cargo workers. Transporting stuff from mining to cargo and doing quantum telescope stuff... but again.. that's one of the snags of this system I was fully aware of.

Ghost drones were a problem since anyone who became one.....had a RCD. 10 dead staffies who are salty with RCDs? You know it will be abused.

But this hologram system (or "Neo Ghost drone" system if we go that route), Only give RCD to the person who is the assigned CE. So if the CE tragically dies and cannot be revived. They can come back as a holoogram and fix the station anyway.

That's the major difference. The other difference with ghostdrones is that they can't "Shimmy" through doors like critters. So they can't squeeze into engineering and make a mess there.. they are still scripted as "players" but "dead" 
It means they can't be shoved, but they can't go through walls or doors they have no access to. To stop them from grieving.

So the differences between a hologram and ghostdrone is simple:
- Ghost drones are critters, Holograms follow the "player" script. Thus holograms have to obey the laws of doors and access.
- Ghost drones can go into space, Holograms can't.
- Ghost drones cannot see human players and who they are, holograms can but only via ID recongisition.
- Ghost Drones have a standard set of items for everyone, Holograms follow the script of what job you spawned as. (As shown in the afterlife bar giving you the right title/items /outfit)
- Ghost drones can be killed physically, Holograms cannot but can be shut down via the holo-matrix.
- Ghost drones need to charge up once in a while, Holograms do not.
- Ghost drones have a way of picking up items, Holograms cannot.
- Ghost drones can wear hats, Holograms can only edit their holographic profile (if added).
- Ghost drones are nameless dead players. Holograms are "named dead players"
- Neither can talk to the living directly, But a hologram can put up hologram images similiarly to the AI.
- Ghost Drones can use portals, Holograms can't.

And in the end.. the AI can also kill switch holograms.
The biggest difference between the two is the hologram is more a player with heavy restrictions. Yet different from a borg or ghost drone (thus the ghostdrone has some advantages over the hologram like able to move freely in space).

If anything... this is just a way for dead players to rejoin the round and finish what they started in case being cloned ain't an option.
Insted of "You tragically died and can't be cloned, use ghost drones to interact with the station again in this restrictve way or start over."
It is "You tragically died and can't be cloned, but you could become a hologram and finish the project you started."

If anything this would mean death doesn't mean abadoning the round, but insted opt to aid the round in a different way then alternatives.

And yes I know the glitched hologram may have Antags try to stop being borged, but if anything... glitched holograms are just nuisances and if they wanna be an afterlife nuisance... they can till they are killswitched and can't return. So if anything it's on the antag player to be a goof ball.

Also if you "die" as a hologram, you can still respawn as a ghost drone after.
Holograms are basicly a "back up life" till it's cut off. When the hologram is cut off... that's it.. no respawning as one. Only ghost drones and critters remain. (or wait till the full respawn timer is in effect)
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Messages In This Thread
Respawn as a "Hologram" - by Kotlol - 01-25-2023, 01:02 PM
RE: Respawn as a "Hologram" - by Kotlol - 01-25-2023, 03:00 PM
RE: Respawn as a "Hologram" - by Judobum - 01-25-2023, 05:49 PM
RE: Respawn as a "Hologram" - by babayetu83 - 01-25-2023, 09:10 PM
RE: Respawn as a "Hologram" - by Lord_earthfire - 01-25-2023, 10:08 PM
RE: Respawn as a "Hologram" - by Kotlol - 01-26-2023, 05:22 AM
RE: Respawn as a "Hologram" - by Lord_earthfire - 01-26-2023, 06:18 AM
RE: Respawn as a "Hologram" - by Kotlol - 01-26-2023, 10:47 AM

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