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A serious discussion about the state of monkeys
#13
(10-10-2022, 08:29 PM)Lord_earthfire Wrote:
(10-10-2022, 07:15 AM)Glamurio Wrote: Now, the reason I broach this subject is because I'd personally really like to make some pull requests addressing these issues, but I felt like there's little to no reason doing so if there's not at least some form of consensus of what people think.

And monkeys are 100% not working crew personal. People should not mind them dying from the get go, they are not obligated for services like medbay. They have to prove themselves by being communicative and worthwhile. And i got no problems suplexingand table slam a monkey player if they are a nuessance in my department on RP.  For humanoids i rather call security.

kind of weird stance, these are still players regardless. going into an interaction with that mindset is very bad vibes to me
if a monkey player Is griefing you should ahelp it, as you should with a human player griefing

on another note i do agree that their downsides are part of what differentiate them, though i can see why people fond of playing monkey dislike the downsides being more qol focused than mechanic focused. op is very heavy leaning on the rp aspect of this, which honestly gives more room for a monkey player to charades their way through convos in the event they need to be using internals

there isnt much to say about them being a roundstart trait that hasnt been said sooo, ill leave it at that
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RE: A serious discussion about the state of monkeys - by Retrino - 10-10-2022, 09:28 PM

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