08-24-2022, 12:09 AM
(This post was last modified: 08-24-2022, 12:13 AM by Lord_earthfire. Edited 1 time in total.)
(07-20-2022, 01:17 PM)UrsulaMejor Wrote: The major problem with the construction worker is that it took half of the engineer's job away from them by creating a specific other job for doing it.
Engineers ARE construction personnel. You should focus on making construction more fun for them
Except that their main job (powering the station) is sometimes maintaince or work intensive.
I can only really count on engineers being able to help me with my room shenanigans when they decided to settle for a charburn or the singulo is up and running. I can forget it if they try a pipe/hellburn or if we're on oshan.
And when i got my hands on an engineer, i also need a mechanic, because the electric devices embedded in walls are an absolute hell to get replaced/removed.
Having a job (1 slot would een be enough) at hand that is avaible at round start for any building shenanigans would enable other departments to think about how to expand their departments. It's like having a mechanic coming over at round start to get your stuff scanned and mayne deliver some auxiliary equipment.