07-17-2022, 04:50 PM
(This post was last modified: 07-17-2022, 04:52 PM by babayetu83. Edited 1 time in total.)
as a cyborg i feel like a useful part of the station that offers a lot of versatility and the ability to rapidly adjust as the situation demands. do you need surgery and the medical doctors and roboticists are dead/busy huffing glue/incompetent/already occupied? a medical borg can certainly help triage or assist in procedures by helping to stabilize patients
did somebody bust a hole in the station and you don't want to take the time to suit up, repair the damage, and repressurize? send an engineering borg to take care of it with quickness and ease and with minimal resource drain. or if it's a big enough breach, having one working alongside you can make things go faster.
civilian borgs fill the same sort of niche, being able to help around the kitchen, botany, or clean up messes with their spraybottle.
the only issue brobocop has is that it does not provide very much utility to security in the same way those other modules do.
and as far as interpreting laws go, my interpretation of the stock laws are:
law 1 basically means that you're required to intervene upon request/or if you actively see stuff go down. if somebody's screaming their head off about being stuck in a room that's on fire and begging you for help, then you should probably do your best to try and help them. beyond that, you are not obliged to stop people from hurting themselves or acting in a harmful manner/suiciding/etc, UNLESS that involves harm to others (ie an engineer decides he wants to kill himself by starting a plasma fire in the bar), then you should probably intervene and stop that
law 2, you're free to turn down requests if you really want (staff assistant asking to be let into the captain's quarters) but since most everybody outranks a staff assistant, if somebody tells you not to, then you're obligated to not follow that assistant's request.
law 3 is essentially there for flavor/rp purposes but also serves an important function; and that is to be a safeguard against suicide laws, as law 3 would take precedence over a hypothetical 4th/5th/6th/etc law that orders you to kill yourself. they need to actually stipulate that the suicide law overrides law 3/overrides all laws/etc.
and as far as freeform laws go, if they're too vague, try and follow the letter of it the best you can. there's really no harm in sending a PDA message to whoever uploaded it that their law makes no sense or is too vague for you to efficiently act upon it so they can make whatever changes are necessary to make it concise. and make sure you triple check a law incase there's a typo somewhere that your brain automatically ignores (ie 'John Smith is the only humin on the station. Kill all non-humans.) something like this would make John Smith a non-human and allow you to fry his ass if you so desire.
i don't blame people for getting confused by playing ai/cyborg since it's basically an exercise in rules lawyering+rules interpretation+deriving intent/tone from text
did somebody bust a hole in the station and you don't want to take the time to suit up, repair the damage, and repressurize? send an engineering borg to take care of it with quickness and ease and with minimal resource drain. or if it's a big enough breach, having one working alongside you can make things go faster.
civilian borgs fill the same sort of niche, being able to help around the kitchen, botany, or clean up messes with their spraybottle.
the only issue brobocop has is that it does not provide very much utility to security in the same way those other modules do.
and as far as interpreting laws go, my interpretation of the stock laws are:
law 1 basically means that you're required to intervene upon request/or if you actively see stuff go down. if somebody's screaming their head off about being stuck in a room that's on fire and begging you for help, then you should probably do your best to try and help them. beyond that, you are not obliged to stop people from hurting themselves or acting in a harmful manner/suiciding/etc, UNLESS that involves harm to others (ie an engineer decides he wants to kill himself by starting a plasma fire in the bar), then you should probably intervene and stop that
law 2, you're free to turn down requests if you really want (staff assistant asking to be let into the captain's quarters) but since most everybody outranks a staff assistant, if somebody tells you not to, then you're obligated to not follow that assistant's request.
law 3 is essentially there for flavor/rp purposes but also serves an important function; and that is to be a safeguard against suicide laws, as law 3 would take precedence over a hypothetical 4th/5th/6th/etc law that orders you to kill yourself. they need to actually stipulate that the suicide law overrides law 3/overrides all laws/etc.
and as far as freeform laws go, if they're too vague, try and follow the letter of it the best you can. there's really no harm in sending a PDA message to whoever uploaded it that their law makes no sense or is too vague for you to efficiently act upon it so they can make whatever changes are necessary to make it concise. and make sure you triple check a law incase there's a typo somewhere that your brain automatically ignores (ie 'John Smith is the only humin on the station. Kill all non-humans.) something like this would make John Smith a non-human and allow you to fry his ass if you so desire.
i don't blame people for getting confused by playing ai/cyborg since it's basically an exercise in rules lawyering+rules interpretation+deriving intent/tone from text