10-25-2021, 06:43 AM
(10-25-2021, 04:54 AM)Leeanei Wrote: Tbh I'd rather if people just knew typing time was not a time to attack someone. Type baiting, even on Classic, makes the social aspect of the game worse and this game lives on its social aspect.
It's often the best time to attack, though. Asking a question to follow up with an attack is your best chance to kick someone's ass especially if you'll die in 99% other situations should you be unrobust.
Plus there's an enormous amount of ways to counter-play this strategy: put a wall/glass between you and whoever you're talking to, ask them to talk to you over PDA, don't talk to someone alone in a dark hallway close to disposals, or with this change you can even bait them into attacking you when the typing bubble appears.
In fact I think the appearance of a typing bubble actually puts control in the guy who's TYPING, as now you can counter-bait someone by pretending to type only to whip out a baton and slam their ass at a time they don't expect.
The social aspect of the game improves because now this strategy of type-baiting will become less effective over time as people learn the strats - meaning antags will have to find more creative ways to catch people off-guard. Or simply stealth their way - stealth is a very intentional aspect of the game's design, and there's very little social aspect in applying a neurotox sting and choking them out in a dark maintenance shaft, or using garrotte for the same effect.
This game's biggest strength is in organically supporting a multitude of play styles rather than just catering to one single demographic - so why should players be punished for playing the game that's not against the rules, and directly encouraged by the mechanics?