10-24-2021, 07:30 PM
Recently a chat overlay was added to indicate characters are typing something. A small chat bubble appears showing that the player is typing some message in and will presumably enter it shortly.
This is a change I've seen discussed many times from a coder perspective, and every time it was decided it shouldn't be implemented because of significant metagaming concerns. I don't think this has changed, and all of the issues brought up then still exist. Briefly, because it shows you are typing anyone trying to attack you knows that you will respond significantly slower than normal, and that it is a good time to attack. Whoever is typing doesn't have their hands on their mouse and cannot reasonably respond to any quick attacks (e.g. saber, baton, katana) fast enough to make a difference.
I'm someone who plays security often, as in most rounds. From my perspective this change makes it a risk to interact with people near me, as it obviously and visually shows that I cannot react quickly to an attack. If this is going to be in game, it should have a toggle off option for players that want to avoid this risk. This allows players who want others to see they are planning to reply to do so, but lets players avoid any metagaming issues from this feature.
This is a change I've seen discussed many times from a coder perspective, and every time it was decided it shouldn't be implemented because of significant metagaming concerns. I don't think this has changed, and all of the issues brought up then still exist. Briefly, because it shows you are typing anyone trying to attack you knows that you will respond significantly slower than normal, and that it is a good time to attack. Whoever is typing doesn't have their hands on their mouse and cannot reasonably respond to any quick attacks (e.g. saber, baton, katana) fast enough to make a difference.
I'm someone who plays security often, as in most rounds. From my perspective this change makes it a risk to interact with people near me, as it obviously and visually shows that I cannot react quickly to an attack. If this is going to be in game, it should have a toggle off option for players that want to avoid this risk. This allows players who want others to see they are planning to reply to do so, but lets players avoid any metagaming issues from this feature.