09-13-2021, 02:44 PM
(This post was last modified: 09-13-2021, 02:47 PM by Sov. Edited 3 times in total.)
handcuffs already block their abilities.
Currently arcfiends can't drain an apc below 10% of the total battery, you should be able to just force the power back on and pre-emptively force it on other APCs to prevent the power from ever going out at all. So long as the SMES's and/or solars are setup of course, or else you will eventually drain down to 0.
There is currently a roundstart cap of 2, but latejoins are possible. Any additional roundstarts are forced to default traitor
Currently arcfiends can't drain an apc below 10% of the total battery, you should be able to just force the power back on and pre-emptively force it on other APCs to prevent the power from ever going out at all. So long as the SMES's and/or solars are setup of course, or else you will eventually drain down to 0.
There is currently a roundstart cap of 2, but latejoins are possible. Any additional roundstarts are forced to default traitor