07-23-2021, 01:01 AM
(This post was last modified: 07-23-2021, 01:04 AM by TDHooligan. Edited 2 times in total.)
i do think that earmuffs being a one-stop shop for complete sonic stun immunity is a little weird - they're short in supply, cripple the social aspect of the game for anyone trying to co-operate and are the only true immunity.
naturally this makes them very difficult to justify for regular players, but an invaluable target to rampage traitors who will not need to talk. in the same vein, it makes sonic grenades incredibly strong.
rebalancing them to make their downsides less bad for regular players while weakening their sonic immunity could be a healthy change. like repurposing them to be more like headsets with radio, but with reduced chat distance. could even be funny if uppercase came through as lowercase text, while lowercase text gets muffled. you keep the syndicate earplugs as they are and earmuffs could sit in a nice middle ground where players might even use them
naturally this makes them very difficult to justify for regular players, but an invaluable target to rampage traitors who will not need to talk. in the same vein, it makes sonic grenades incredibly strong.
rebalancing them to make their downsides less bad for regular players while weakening their sonic immunity could be a healthy change. like repurposing them to be more like headsets with radio, but with reduced chat distance. could even be funny if uppercase came through as lowercase text, while lowercase text gets muffled. you keep the syndicate earplugs as they are and earmuffs could sit in a nice middle ground where players might even use them