06-27-2021, 09:15 AM
(This post was last modified: 06-29-2021, 01:49 PM by github_bot. Edited 3 times in total.)
PULL REQUEST DETAILS
About the PR
Removes disarm chances from disarm intent (rename maybe?) and makes all 'disarm' attacks do the disarm-special shove (stamina-based roll to displace a tile backwards, and additional stamina-based roll to shovedown)
To clarify: makes all disarm attacks act as disarm-specials do now --- shoveback and stamina-scaling chance to knockdown, no item-fling
This will probably need at least one balance/feature pass before any possible merge, as this likely makes disarming not worth attempting at all
Why's this needed?
Having a flat 37% chance to remove someone's weapon in one click with very little recourse (and not using the stamina system at all!) leads to heavily RNG-skewed fights, especially when there is a weaponry imbalance (think saber vs unarmed)
Changelog
PULL REQUEST DETAILS
About the PR
Removes disarm chances from disarm intent (rename maybe?) and makes all 'disarm' attacks do the disarm-special shove (stamina-based roll to displace a tile backwards, and additional stamina-based roll to shovedown)
To clarify: makes all disarm attacks act as disarm-specials do now --- shoveback and stamina-scaling chance to knockdown, no item-fling
This will probably need at least one balance/feature pass before any possible merge, as this likely makes disarming not worth attempting at all
Why's this needed?
Having a flat 37% chance to remove someone's weapon in one click with very little recourse (and not using the stamina system at all!) leads to heavily RNG-skewed fights, especially when there is a weaponry imbalance (think saber vs unarmed)
Changelog
Code:
changelog
(u)Tarmunora
(*)replace 37% disarm roll on disarm attacks with shove, a la disarm-special
PULL REQUEST DETAILS