06-14-2021, 10:11 AM
(06-14-2021, 09:53 AM)Reginald_CZ Wrote:(06-14-2021, 09:51 AM)Lord Birb Wrote: rng=bad game design
1/3 chance to lose a fight instantly every time someone clicks you on intent 2=very bad game design
It´s also based on the stamina. But I wonder what of these two things is more considered. Also both players loose their stamina if they attack or I think shove.
EDIT: Maybe generally disarm could also consider player´s health instead of just stamina?
Maybe I'm mistaken, but doesn't katzen's analysis of the code earlier explicitly say that chance to disarm is not based on stamina, only the chance to knock someone over?