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Engineer/QM traitor item: singularity beacon
#4
Proposal: make it an exosuit, it only attracts when worn

You have to keep moving yourself or get eaten, and crew can tell exactly what you're doing and maul you accordingly (especially if you run ahead a good bit)

(This might inspire singulo-aided rampages, which IDK? I don't think engineers/QM have a good unique option for that yet. Also maybe a balance problem in combination with magboots but IDK if those are used that much anyway)
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RE: Engineer/QM traitor item: singularity beacon - by BatElite - 06-03-2021, 06:00 AM

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