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Remove martian chance from salesman spawn
#17
(05-18-2021, 11:53 AM)GORE Wrote:
(05-18-2021, 10:51 AM)cyberTripping Wrote:
(05-18-2021, 10:47 AM)Splints Wrote: What if martians were made to have a energy boosted or no-cooldown telepathy by default? That would let the players talk and that seems like it would fit their lore a bit.

Wouldn't solve the issue. I wasn't able to fully figure it out, but I think humans can already understand a martian character's speech. Even if they can't, the more pressing concern is martians being unable to understand anything, almost like an incurable deafness. I mentioned telepathy in the original post on the basis that if genetics sold it at the gene booth, the humans would also be able to buy it.

That is the sole reason I love martians. Grab a pen and paper and write...or play a more strange mime OR convert people to become martians too! Three fine options to go by.

"desperately try to rope anyone else into the dance you need to do to communicate, or alternatively grief" is not a particularly strong argument in favor of martians. I tried writing a couple times, and was distributing fliers and shit, people just really didn't seem to get the memo. People talk about converting people to martians, but considering how little fun I had, I'd have to imagine a nontraitor using mutagen or whatever to martianize the crew would be ground to Ahelp.
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RE: Remove martian chance from salesman spawn - by cyberTripping - 05-18-2021, 11:58 AM

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