03-24-2021, 02:53 AM
(This post was last modified: 03-25-2021, 03:19 AM by Katzen. Edited 3 times in total.)
(03-23-2021, 04:17 PM)Rilor Wrote: true, is area access difficult accounted when deciding bounty award? because if not it should
It's not and this would be a pain with how inconsistent maps are in area marking.
It wouldn't be impossible to do easy-medium-hard based off public access, department and secure areas but areas can be very inconsistent across maps.
Again as per my other thread, spies are not very popular and having situations where it tells you to break into sec for a banana grenade does not help this.
I think we could keep /area/station/security although I'd like to remove the HoS office and Brigs.
I don't like the AI areas as I feel they are actually watched more closely than the armory. The armory is difficult because on most maps now there is an active NARCS, the exteriors have been toughened with wall placements and turrets so you have to go through sec.
(03-23-2021, 02:47 PM)KikiMofo Wrote: I mean with the proper tools no place is unreasonable to get into. If you are a spy you should have tools on hand to break into ANYWHERE.
I'd be happier to spawn all spies with omnitool and agent card but I don't think it would get in.