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[CLOSED PR] Electronic Incompatibility Trait
#11
Don't really like how this trait would make someone immune to being made a borg by a traitor for nefarious purposes. Syndicate borgs, nanomachines, the syndicate conversion chamber and even to some extent regular brain surgery exist for traitors to be able to turn players into evil machines, and by introducing a (what I assume will be popular) trait nullifies the main draw of those. Also, as dead bodies with no brains *can* be cloned, this wouldn't really parallel puritan in the same way; it's not stopping you from being cloned if they try to borg you, thus it's a free way to say No to borging. And that would make it a very popular choice I think.

It's also a lot more work to make a borg for someone than it is to clone them, meaning it could potentially be really annoying to find out people have this *free* trait where it won't even work on them after putting in the effort. It's already annoying with braindead people, but this would be... more annoying! And I foresee people trying to use this trait as leverage when caught as an antag; Iit strips sec of the best way to stop an antag from being evil that's not Straight Up Murder in those cases, which I feel isn't good.

Overall due to These Things I think this trait is a bad idea that has many unintutive (imo)negative consequences! You can already set DNR if you really don't wanna be borged when you're dead; otherwise, it's part of the game!
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RE: [PR] Electronic Incompatibility Trait - by Flaborized - 02-06-2021, 06:26 AM

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