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let's talk cyborg
#3
(12-25-2020, 05:10 AM)Mopcat Wrote: so, me and a few other people on discord noticed a trend of the admin/dev team effectively shutting down a lot of discussions and changes regarding cyborgs, especially security and syndicate borgs, both of which are very underdeveloped and not as useful or fun as they could be.

i think a lot of this stems from how powerful borgs can make themselves and how a borg that's fuckin STACKED themselves on upgrades enough can be effectively unkillable and inescapable, and rather than actually look into this issue and balance it, the admins have taken the stance of "no just don't fucking touch those stinky bots". so instead, let's actually look at the issues surrounding borg:
I can't really tell if this post is genuinely looking for ideas or is a 'masked' jab at certain admins/devs that you may not get along with. Not a very good way to start the post. 

Can you actually refer to a specific situation where this happened? As far as I'm aware, we try to be as accommodating as possible with suggestions and enjoy talking to players about existing or potential game mechanics.

Quote: 3. give secborg their fucking masking tape you evil creatures. they can already summon beepsky to do the dirty work for them, why not skip a middleman when it comes to restraining?
 

Not particularly fond of this one as borgs aren't really there to 'apprehend' criminals - that isn't the job of brobocop. Sure, it can assist them with prints and the like, but I don't really think it should be getting physical and detaining/transferring prisoners.

Quote: 4. make dying as borg less painful. come on, their heads and brains don't even default to the top of the item stack they leave behind when killed! that, and there's little consequence to just eating their brain and taking them out of the round permanently. plus the existence of bugs than can also permanently kill a borg without any intention to do so from humans, which people are reluctant to fix for one reason or another, such as brain code resembling a very large bowl of spaghetti, except without the 'bowl' part because that implies some uniformity. mayhaps a way to make borg death less permanent, and make their brains always infect their eaters with (unextractable) kuru or nanomachines (resulting borg potentially controlled by the owner of the consumed brain so people don't just eat borg brains to easily be borged) so that people can't just take a player completely out of the round so easily without consequence

I like the idea of someone being infected by nanomachines if they eat a cyborg brain, but afaik don't medical/robotics staff get a PDA alert when a cyborg dies? It used to be that the head could be destroyed entirely, but now I'm pretty sure the brain survives everything.
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Messages In This Thread
let's talk cyborg - by Mopcat - 12-25-2020, 05:10 AM
RE: let's talk cyborg - by Gerhazo - 12-25-2020, 05:18 AM
RE: let's talk cyborg - by Enakai - 12-25-2020, 05:35 AM
RE: let's talk cyborg - by Tiggersaurus - 12-25-2020, 05:42 AM
RE: let's talk cyborg - by Mordent - 12-25-2020, 06:30 AM
RE: let's talk cyborg - by TheRealFlapJackson - 12-25-2020, 06:32 AM
RE: let's talk cyborg - by Gerhazo - 12-25-2020, 06:52 AM
RE: let's talk cyborg - by Frank_Stein - 12-25-2020, 08:14 AM
RE: let's talk cyborg - by KikiMofo - 12-25-2020, 10:07 AM
RE: let's talk cyborg - by UrsulaMejor - 12-25-2020, 11:31 AM
RE: let's talk cyborg - by Mopcat - 12-25-2020, 12:35 PM
RE: let's talk cyborg - by Varali - 12-25-2020, 11:42 AM
RE: let's talk cyborg - by GORE - 12-25-2020, 03:25 PM
RE: let's talk cyborg - by cyberTripping - 12-25-2020, 03:49 PM
RE: let's talk cyborg - by Varali - 12-25-2020, 04:14 PM
RE: let's talk cyborg - by GORE - 12-25-2020, 04:33 PM
RE: let's talk cyborg - by Varali - 12-25-2020, 05:36 PM
RE: let's talk cyborg - by Camryn - 12-26-2020, 05:14 AM
RE: let's talk cyborg - by Tiggersaurus - 12-26-2020, 06:16 AM
RE: let's talk cyborg - by nefarious6th - 12-26-2020, 07:08 AM
RE: let's talk cyborg - by Frank_Stein - 12-26-2020, 01:26 PM
RE: let's talk cyborg - by Gerhazo - 12-26-2020, 01:38 PM

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