10-20-2020, 03:51 AM
(This post was last modified: 10-20-2020, 03:52 AM by nefarious6th. Edited 1 time in total.)
Just to follow-up with Kiki's thoughts, I definitely second that I don't want to go down the path of starting to timelock too many roles. I *know* security needed it. I understand fundamentally why HoS obviously has a lock on it. I know some people (myself included!) were bouncing ideas of potentially a timelocked, more-helpful form of a staff assistant to teach others. Given the griefing that people keep doing, I want Construction Worker to have a timelock too. I think a better answer to "serious" Captain responsibility would just be to make them non-antags/not-certain-antags versus timelocking. If it continues to be a problem, then it can be something for consideration again, like the Construction Worker.
But I worry, sincerely, about how many of those roles then are locking people out of them. At least with Security, people can poke around as a Vice Officer to see just what the role is about. For construction, anyone can be an engineer or a staff assistant with sheets of metal (or even a CE with the RCD). For Captain though, there's no way to play as like a staff assistant and get a feel for what it'd be like to be Captain; no one is going to assume you're good and let you have the hat and Stinkeye's. I just think the more we lock jobs, and the less linear the path is to playing them, the fewer people we'll have who want to fill those roles.
But I worry, sincerely, about how many of those roles then are locking people out of them. At least with Security, people can poke around as a Vice Officer to see just what the role is about. For construction, anyone can be an engineer or a staff assistant with sheets of metal (or even a CE with the RCD). For Captain though, there's no way to play as like a staff assistant and get a feel for what it'd be like to be Captain; no one is going to assume you're good and let you have the hat and Stinkeye's. I just think the more we lock jobs, and the less linear the path is to playing them, the fewer people we'll have who want to fill those roles.