04-29-2020, 02:48 PM
(04-29-2020, 08:41 AM)zjdtmkhzt Wrote:(04-29-2020, 08:30 AM)Frank_Stein Wrote: I'd like if pathogens occured in the wild more.
Stuff like getting sick from exposure to bad food, tunnel fungus, etc, with pathogen being where you go to get treated.
And if they want to cultivate what you come in with more power to them
Somehow I kind of doubt randomly getting sick will make people like pathology more, haha.
Didn't there used to be random pathogen events? Those were probably removed for a reason. :/
I think that would depend on exactly how random it is, and what the consequences for catching pathogens this way would be.
For instance, getting space rabies fromĀ attacking a monkey, or sick from eating obviously spoiled food involves player action and the consequences can match that degree of interaction.
No one should randomly get a sickness that is going to make their game experience negative just cause