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TermOS/ThinkDOS Explanation (Request?)
#4
I think termos assumes a passing familiarity with unix, so I've had no luck figuring out the scripting. someone did manage to make a recurring loop script that crashed the game but that was fixed/nerfed frown

I had more luck with ThinkDOS cause you can use certain programs to intercept existing 'real' packets and you can see them and go "aha, that's what it's supposed to be like"
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