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TermOS/ThinkDOS Explanation (Request?) - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: General Discussion (https://forum.ss13.co/forumdisplay.php?fid=7) +--- Thread: TermOS/ThinkDOS Explanation (Request?) (/showthread.php?tid=1312) |
TermOS/ThinkDOS Explanation (Request?) - jtdavis99 - 07-14-2013 I have read the wiki several times over and it is killing me. I can do the telescience crap (I even made a program to automate it almost entirely) but not this. I think the mobile ThinkDOS laptop in a briefcase is the coolest thing, but I have no idea how to use it. I like the mechanic but I only mess around with packets and TermOS trying to figure it out. One thing I've been particularly interested in is downloading a script onto a remote computer and executing it on another, or something like it. For instance, spamming a given computer with packets thus causing network traffic that clogs up everything. In order to stop it you'd have to find the source of the signals and cut the wire/destroy the computer/end the program, but I wouldn't even be able to make the script, much less trace the packets. Help? Re: TermOS/ThinkDOS Explanation (Request?) - UrsulaMejor - 07-14-2013 TermOS can be figured out by browsing though the documents on the mainframe and reading their contents to see how they work, and some experimentation I've had hour long conversations with other mentors about packets. It's really unintuitive, glitchy at times, and the people who know how to use it worked hard to be able to. I'm not one of those people. My only advice to get you started is to make sure you're using the wireless card and not the limited wireless card; that's one of the most common beginner mistakes. If someone else wants to get more specific, great. Just be aware that you'll always be more satisfied figuring it out yourself one slow round. Re: TermOS/ThinkDOS Explanation (Request?) - Marquesas - 07-15-2013 Excuse me? Packets are completely intuitive, being too dumb to figure it out makes them no less intuitive actually. My advice? Do what I did, sit a few rounds in tech storage and map it all. You'll either get it by then or never ever will. Re: TermOS/ThinkDOS Explanation (Request?) - mozi - 07-15-2013 I think termos assumes a passing familiarity with unix, so I've had no luck figuring out the scripting. someone did manage to make a recurring loop script that crashed the game but that was fixed/nerfed ![]() I had more luck with ThinkDOS cause you can use certain programs to intercept existing 'real' packets and you can see them and go "aha, that's what it's supposed to be like" Re: TermOS/ThinkDOS Explanation (Request?) - UrsulaMejor - 07-15-2013 Marquesas Wrote:Excuse me? Packets are completely intuitive, being too dumb to figure it out makes them no less intuitive actually. My advice? Do what I did, sit a few rounds in tech storage and map it all. You'll either get it by then or never ever will.I sat around with two other mentors for about an hour trying to get it to work and half the commands didn't do what they were supposed to or didn't do anything at all. Maybe it was being worked on at the time, but I gave up on packets when the best we could come up with was "huh, that's not supposed to do that" I don't appreciate you calling me stupid. It's needlessly antagonistic and insulting. Re: TermOS/ThinkDOS Explanation (Request?) - UrsulaMejor - 07-15-2013 mozi Wrote:I think termos assumes a passing familiarity with unix, so I've had no luck figuring out the scripting. someone did manage to make a recurring loop script that crashed the game but that was fixed/nerfed That was me and nightgunner simultaneously. He made butts.exe and I made a more complicated BUTTS 1 butts 2 loop. He didn't ask for permission to try, but I adminhelped and was told not to. It didn't crash the game. It crashed the entire server to the point of needing a hard reset by Rick. Oops. TempOS scripting is fun. You should give it another go ![]() Re: TermOS/ThinkDOS Explanation (Request?) - jtdavis99 - 07-15-2013 Marquesas Wrote:Excuse me? Packets are completely intuitive, being too dumb to figure it out makes them no less intuitive actually. My advice? Do what I did, sit a few rounds in tech storage and map it all. You'll either get it by then or never ever will. Terribly sorry for offending you Re: TermOS/ThinkDOS Explanation (Request?) - jtdavis99 - 07-15-2013 It's insanely fun from what I can gather. I'm trying to figure out how to do different things. I have yet to figure out how to pick up PDA messages on a comp but that's mostly because I've been using limited wireless cards rather than normal ones. It's also slightly because this stuff is a more closely guarded secret than all of chemistry :I Re: TermOS/ThinkDOS Explanation (Request?) - Marquesas - 07-16-2013 jtdavis99 Wrote:It's insanely fun from what I can gather. I'm trying to figure out how to do different things. I have yet to figure out how to pick up PDA messages on a comp but that's mostly because I've been using limited wireless cards rather than normal ones. It's also slightly because this stuff is a more closely guarded secret than all of chemistry :I Protip, PDA messaging is much easier to handle from a PDA network cart. Re: TermOS/ThinkDOS Explanation (Request?) - Readster - 07-16-2013 Packets aren't too hard, it's just unintuitive without an example to work off of. Speaking of which when are we going to get more stuff to do with packets? I want to be able to hack open doors using my pda! Re: TermOS/ThinkDOS Explanation (Request?) - Wydamn - 07-17-2013 Readster Wrote:Packets aren't too hard, it's just unintuitive without an example to work off of.Now that the AI has a built in PDA, it would be cool if the signals for AI control of a door was transmitted via packets. Though from what u understand, that may require that the way that cyborg and AI hotkeys be changed. Re: TermOS/ThinkDOS Explanation (Request?) - Readster - 07-17-2013 Wydamn Wrote:Now that the AI has a built in PDA, it would be cool if the signals for AI control of a door was transmitted via packets. Though from what u understand, that may require that the way that cyborg and AI hotkeys be changed.The way I was thinking of it, doors would just be placed onto one of the ping frequencies, perhaps more secure doors on a different freq, and then any command the AI or borgs use to open, bolt, shock or depower a door will send a packet to that frequency that you can pick up and use. It'd be kinda neat to mess with doors like that and shock or bolt doors from your PDA. Re: TermOS/ThinkDOS Explanation (Request?) - mozi - 07-17-2013 marq was working on a project of that sort like a year ago and it had logic gates and all sorts of cool shit Re: TermOS/ThinkDOS Explanation (Request?) - Embolism - 07-18-2013 Speaking of TermOS, can someone explain to me how to reboot Zeta's DWAINE network? I tried following the instructions in the recovery box but I can't get it to work: I connected a databank through one terminal, inserted the recovery tape, turned APC power on and off, then connected to the mainframe with another terminal; but it still won't let me login. I suspect I'm doing something wrong with "cycle mainframe power": presumably only the mainframe should be turned off and on, but the Zeta APC controls all power in the station so I can't really isolate that... Re: TermOS/ThinkDOS Explanation (Request?) - Clarks - 07-19-2013 Remove the board from the mainframe. Use a multitool on the board (wait). Put the boatd back in. Go to the RD's office, put the OS backup tape in the databank. Return to the Mainframe, turn on the equipment power. Connect to the mainframe, you should be able to login. If you can't return to the RD's office, hit Reset Connection on the data bank. Go back to the mainframe, cycle power again, and connect. woo. |