01-22-2020, 05:07 PM
Chems resist Stun, Weaken, and Paralyze. Disorient is only resisted by certain armor equippables or holdable items.
although racking up so much disorient probably is a bad thing - i'm hardcapping it to 15 seconds max and we'll see how that goes
although racking up so much disorient probably is a bad thing - i'm hardcapping it to 15 seconds max and we'll see how that goes