10-16-2019, 06:29 AM
The flip thing is likely unintended but easily worked around by choosing not to flip while inside one. I'm pretty sure that this behavior is generalized to any time you flip inside another object (for instance, you can flip and hit your head on the inside of a fry shell after you deep fry yourself)
Not being able to interact with anything outside the projection is intended.
Not being able to interact with anything outside the projection is intended.