01-12-2019, 03:53 PM
Okay additional side-idea:
Also add a delay when people with medical training apply a patch to themselves. This would totally eliminate the whole "use a couple patches instantly mid-fight" thing while allowing doctors to still heal others at the same rate and ease they do now.
Currently roboticists, medical doctors, and the MD all have medical training. I don't think having it be transferable via implants is a great idea unless there was some sort of reason not to take them. If you put, say, two in the MD's locker, and then there is no MD, you are functionally giving the HoP and cap and anyone else who pleases medical training.
I think it'd be fine to make it something you only can get by actually being a job. After all, hired chaplains don't become immune to wizards and hired sec officers don't get all the buffs that sec officers have.
Also add a delay when people with medical training apply a patch to themselves. This would totally eliminate the whole "use a couple patches instantly mid-fight" thing while allowing doctors to still heal others at the same rate and ease they do now.
Currently roboticists, medical doctors, and the MD all have medical training. I don't think having it be transferable via implants is a great idea unless there was some sort of reason not to take them. If you put, say, two in the MD's locker, and then there is no MD, you are functionally giving the HoP and cap and anyone else who pleases medical training.
I think it'd be fine to make it something you only can get by actually being a job. After all, hired chaplains don't become immune to wizards and hired sec officers don't get all the buffs that sec officers have.