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Bump the shuttle ETD back to 3 minutes.
#9
(07-16-2018, 04:46 PM)DyssalC Wrote: The lowered time really makes it hard to get to the shuttle last minute. Like, if you're at the bar on Cog1, a single breach often means you simply aren't making it on. God forbid you need to break a window or hack a door to get to the shuttle, because it's just pointless then.

Agreed. The other day I played a round where an ill-timed radiation event resulted in most of the crew missing the shuttle or boarding the shuttle only to succumb to radiation. I think reverting back to 3 minutes would give crew just enough leeway in the event of a spatial tear, hull breach, or blowout.
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RE: Bump the shuttle ETD back to 3 minutes. - by SimianC - 07-16-2018, 06:42 PM

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