06-20-2018, 08:23 AM
(This post was last modified: 06-20-2018, 08:24 AM by fosstar. Edited 1 time in total.)
(06-20-2018, 07:44 AM)Mordent Wrote:(06-19-2018, 08:13 PM)fosstar Wrote: When you make a bug report thread and accidentally get your favorite part of the game NERFED INTO THE GROUND
I'm sure there'll be a benefit to having multiple gravitons firing a thing, just not a buggy as heck one (or maybe it will be? Who knows?)
I actually had a idea last night, add a check here https://github.com/goonstation/goonstati...ss.dm#L741 and make it so if you have more then 5 gravitrons on a tile only one gravitron acts and it's throw force becomes additive to a limit of let's say 20, IE if you have 10 gravitrons it becomes spawn(0) AM.throw_at(target, ((50)*gravitroncount), (1*gravitroncount)) Or something like that.