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[Feature] Cryo Cell update
#12
(06-06-2018, 06:48 AM)Noah Buttes Wrote:
(06-06-2018, 06:45 AM)Superlagg Wrote: I like it, another step toward the cryocells becoming a valuable asset to Medbay!

Is it possible to have the cryocells also strip the patient? Maybe just their outersuit and headgear, just so they get good and cold.

Wizard counterplay

OK, I made this change, but to take into account "Wizard counterplay" a mob will only drop items equipped in your outersuit and headgear IF you are on HELP intent. I'm very open to more small changes like this for this patch, but I don't want to make it a whole rework or anything.

https://github.com/goonstation/goonstati...14cb280452
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Messages In This Thread
[Feature] Cryo Cell update - by kyle2143 - 06-04-2018, 08:26 PM
RE: [Feature] Cryo Cell update - by Technature - 06-05-2018, 01:23 AM
RE: [Feature] Cryo Cell update - by cyberTripping - 06-05-2018, 03:17 AM
RE: [Feature] Cryo Cell update - by Noah Buttes - 06-05-2018, 07:57 AM
RE: [Feature] Cryo Cell update - by kyle2143 - 06-05-2018, 04:01 PM
RE: [Feature] Cryo Cell update - by Frank_Stein - 06-05-2018, 04:10 PM
RE: [Feature] Cryo Cell update - by kyle2143 - 06-05-2018, 04:19 PM
RE: [Feature] Cryo Cell update - by Noah Buttes - 06-05-2018, 05:05 PM
RE: [Feature] Cryo Cell update - by kyle2143 - 06-05-2018, 07:29 PM
RE: [Feature] Cryo Cell update - by Superlagg - 06-06-2018, 06:45 AM
RE: [Feature] Cryo Cell update - by Noah Buttes - 06-06-2018, 06:48 AM
RE: [Feature] Cryo Cell update - by kyle2143 - 06-06-2018, 12:37 PM
RE: [Feature] Cryo Cell update - by kyle2143 - 02-05-2019, 03:36 PM

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