05-14-2018, 05:06 PM
I'm trying to think of flash locations and the only two I can think of that are easily accessible by anyone is the one in the warehouse and tech storage, with you needing to hack the robotics fabricators or otherwise steal from sec/heads of staff or scan and produce in mechanics for more which puts them in about marginally more accessibility than harder stun weapons but with several ways to nullify them (sunglasses, Welding mask, psychological warfare because most people who do bad things won't try to flash someone if they can't see their face because they can't see if they have glasses/wearing the bad sunglasses). And with that in mind I don't see an issue with either their functionality or availability when you consider how many people these things have to be shared between and how few people actually do/know about the robotics manufacturer thing.
Additionally, I find it's helpful to ask when you're referring to any tool used to try and disable someone, asking yourself "What does this provide that just punching them doesn't?" helps immensely. If your opportunity cost of just hitting them (no prerequisite needed, takes 2/3 hits to make completely vulnerable, inflicts some damage which will reduce walkspeed, always available barring tragedy that would kill you anyway.) is greater than the benefit you would get by using the object, you have just made said tool useless and never used again which is usually a bad thing.
Additionally, I find it's helpful to ask when you're referring to any tool used to try and disable someone, asking yourself "What does this provide that just punching them doesn't?" helps immensely. If your opportunity cost of just hitting them (no prerequisite needed, takes 2/3 hits to make completely vulnerable, inflicts some damage which will reduce walkspeed, always available barring tragedy that would kill you anyway.) is greater than the benefit you would get by using the object, you have just made said tool useless and never used again which is usually a bad thing.