03-12-2018, 01:36 PM
(03-12-2018, 10:44 AM)Tombi Wrote: The argument concedes that people would rather be another job than security officer, then ignores it as an issue. I understand your position on it being a voluntary role, however I was disputing why people do not want to be security in the first place.
There's already been a million threads/posts on the issue of why people do not want to play as security most of the time. Most of which go nowhere. That is why we are here. To address the issue by other means since making security more attractive to play fails consistently once people stop talking about how nobody is playing as sec.
We aren't ignoring the issue. This thread is a new approach to dealing with the issue by bypassing it as an issue. If we can't get enough people to voluntarily play a dedicated sec officer despite efforts, both long and short term, then try a solution that doesn't require players to actively pick the job. The goal here isn't to try to get more people to play as actual security officers. It's to make sure there's a at least minimal security presence compared to the often no presence whatsoever. So far, the best, most unobtrusive way to introduce this I can see is this idea, essentially making people their desired job + security on top if there isn't enough.