03-12-2018, 10:00 AM
(03-12-2018, 09:50 AM)Tombi Wrote: Personally I am not convinced by the argument. Trying to solve the low pop sec problem by making people who didn't want to play sec opt into a lesser form of security bypasses the issue. If players did not care to play security before what would change?
Because instead of the other solution of forcing them into the security officer job and going "fuck what you wanted to do you're sec now" we're doing "Hey there's not enough dedicated sec officers for this many people, so now you're a security officer on top of the job you already signed up for.
So now instead of Pubbie McGeneticist trying to play as his mutant recluse, getting forced into sec officer due to not enough, then going braindead in the hallway for a traitor to loot. He gets to be a security mutant, destroy his genetic code, and keep an eye/project a security presence over medbay with the tools and access to do so.
Not to mention you don't actively choose to be sec in this situation. You just end up with it on top of what you had before if there's not enough people who want to play dedicated sec.