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Operative Rehaul - Cut out the Captain
#10
You could flip nuke mode around.

Give a code to the syndicates, and the new objective is turn on the station's self destruct mode. (IDK why all these space stations have a self destruct thing)

Require that several terminals throughout the station be activated before the station blows up, just like zeta used to have.

Add a syndicate portable generator that can power a room for an extended period of time but gives off radiation (which could be conveniently covered by the syndicates space armor) and you have a fix to the engineers being dumb. Each computer gets code entered, and then once all the computers say "yes blow the station up" all the crew die.

This could be a dumb idea, but since someone says remove the captain (which seems kind of meh) I figured I'd throw the idea out there.


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